Quake along side DOOM, is one of the most iconic games there are (in my opinion). In my last zet I documented how to play DOOM (1993), and in this zet I am going to document how to play Quake (1996).
Unlike DOOM, there is not currently a finished free version of the game data, so you will need to purchase the game from GOG or steam and copy the game files (id1
directory).
I would like to note that there is a project (in development) similar to Freedoom, called LibreQuake. The project aims to create a free, community built version of Quake. You can find a reference link below.
Like DOOM, there are numerous source ports available. It is important to note that unlike DOOM source ports, which commonly support DOOM 1 and 2, not many source ports support more than one Quake game. I suggest using the DarkPlaces
source port.
Download the source code at https://gitlab.com/xonotic/darkplaces.
Move the game files (id1
directory) you copied from GOG or steam into the darkplaces
directory and change into the directory.
If you have access to a terminal, then compile the C code by running make
.
./darkplaces-sdl
to run the game.
Enjoy!
Bethesda acquired Id Software, and have made a remake called “Quake: The Offering”. I do not know if this game is different, but it looks like you can’t purchase the non-remake version. Need to confirm this.
Related:
Tags:
#quake #darkplaces #c #make #librequake #open-source